Version 2.8 Beta 46
- New 'Special' section in the garage for opening various containers (contents and item rarity are randomized)
- Ability to change parachutes for drops
- 7 new billboards
- 1 new map and 2 updated maps
- 2 new paints
- 1 new skybox
- New Year 2010 Flamethrower shot effect
- Shaft M0–M3 with long barrel
- Vulcan LC
- Garage loader progress bar reverted to old version (with ammo display)
- Minor fixes
Version 2.8 Beta 45
- Pressing 'O' in the loader changes its background to the old Flash version
- 1 new billboard
- 4 new maps
- 4 new garages
- Modified stance and wheel turning for GT skins
- Dynamic lighting for rugby ball
- Minor tweaks
Version 2.8 Mini-Beta 44
- Fixed Kungur map from TX and Black Ruby paint
- Track speed calculation now matches HTML5 version
- 4 new billboards
- 2 new maps
- Improved rotating camera around the tank (activate via console command 'camera.rotating')
- Trail from detached turret
- Minor fixes
We're also working on a built-in map editor. It's still raw, but you can already start creating props.
Version 2.8 Mini-Beta 43
- the ability to choose the characteristics of someone else's hull;
- added healing system;
- added 12 paints;
- paints for factions and TankiSport have been sorted;
- minor bugs and shortcomings have been fixed.
Version 2.8 Beta 42
- damage system;
- hornet XT HD;
- the previews of some New Year's maps have been changed;
- added 3 billboards, 2 maps and paint;
- minor bugs and shortcomings have been fixed.
Version 2.8 Beta 41
- New Year's decoration;
- added news window;
- own icons for M0-M3 equipment;
- freezing the tank at "\";
- new Hammer IC;
- new billboard;
- slightly improved anti-aliasing;
- added the ability to change the FOV in the garage with the mouse wheel when you click on the letter "F";
- a bug was sent in which the container didn't open;
- variables have been added to the console to change spectator behavior.
Version 2.8 Beta 40
- new paint;
- new billboard;
- updated preview of the paint "Alien" of the old version;
- pressing the "F" key in the garage enables free rotation of the camera;
- alerts about the golden box and its selection;
- 5 commands have been added to the console.
Version 2.8 Beta 39
- added User Titles that display nickname, health, rank and team affiliation;
- a device has been added to Freeze "Critical Mix".
Version 2.8 Beta 38
- added console (not exactly an easy thing to learn :) ).
Version 2.8 Beta 37
- upgraded Scorpion (devices, critical damage, buffed-mode);
- there is an opportunity to put on your own paint;
- if the tank explosion was critical, then a critical texture is applied;
- 8 new paints;
- new map;
- new billboard;
- device "Destroyer" for Magnum;
- in the fun features section, a feature for turning wheels for GT-skins has been added.
Version 2.8 Beta 36
- Shaft has been returned (with devices, critical damage, buffed-mode and animation);
- 12 new skins;
- 7 new boxes;
- 1 new kit;
- textures of 5 skins have been updated;
- 2 bugs fixed.
Version 2.8 Beta 35
- Gauss has been returned (with devices, critical damage and buffed-mode);
- Terminator is returned;
- Bonk is returned (with a device that restores the ability to rotate the turret);
- added a turret from "Tanks";
- added rugby balls (you can't throw them);
- 32 new boxes;
- 4 new shot effects on Twins;
- 2 new maps;
- new paint;
- new kit;
- new skin for Hornet;
- added radio (the ability to play mp3-music) in the fun functions section.
Version 2.8 Beta 34
- Railgun has been returned (with devices, critical damage and buffed-mode);
- Vulcan HD;
- 2 new shot effects on Freeze;
- 10 new skyboxes;
- 8 new maps;
- new billboard;
- device Revolver on Hammer;
- drone Driver has been renamed by Oracle;
- new space theme with very low gravity;
- minor edits.
Version 2.8 Beta 33
- updated 4 maps;
- added 2 new maps.
Version 2.8 Beta 32
- 17 new maps;
- 3 shot effects for Isida (M0-M2);
- Shaft HD;
- added buffed-mode for Scorpion;
- a camera scale slider in X and Y has been added to the "fun functions", as well as a checkbox for turning on/off camera collision;
- fixed a bug with dust on hovertanks in slow motion;
- minor edits.
Version 2.8 Beta 31
- Snowman and Tomato Gun were returned (critical damage and buffed-mode appeared);
- 17 new maps;
- 2 new paints;
- new billboard;
- 6 new devices for Magnum;
- shot effect "Rainbow" for Flamethrower and "M3" for Isida;
- minor edits.
Version 2.8 Beta 30
- Magnum was returned (added critical damage, two devices, buffed-mode and fixes);
- 13 new maps;
- minor edits.
Version 2.8 Beta 29
- Vulcan was returned (a device was added to it, a buffed-mode and critical damage appeared);
- it became possible to choose a garage;
- added support for A3D models version 2 and 3 (in connection with release #770);
- it became possible to take screenshots in battle (in the settings you can enable "PNG screenshots" - instead of the sky there will be a transparent area in the screenshot);
- a lot of small changes such as bug fixes, shortcomings and the appearance of small functions.
Version 2.8 Beta 28
- Smoky, Striker and Thunder returned (a device was added to them, critical damage and Buffed mode appeared);
- added animation of the turret being torn off (happens during an explosion with a chance specified in the battle settings. To restore the tower, you must either change it or press the tank recovery key (default "R"));
- fixed a bug in the garage caused by Wasp GT;
- added music to the map selection menu (the "Background sound" setting disables it).
Version 2.8 Beta 27
- devices for Hammer, Twins, and Ricochet appeared (they also now have critical damage, and these guns can also affect the Viking’s overdrive);
- new characteristics: auto-aim angle up and down (so far, again, Hammer, Twins and Ricochet have them);
- settings are now opened using the "`" or "~" key;
- additional kits have been added (M0 Light Tank, M0 Medium Tank, etc.);
- now the FPS limit is 144 frames per second;
- corrections in the min selection window.
Version 2.8 Beta 26
- added all kits;
- it became possible to speed up or slow down time (time scale);
- devices for FireBird, Freeze, Isida, Tesla have appeared (they also now have critical damage, and these guns can also be affected by Viking overdrive);
- added the ability to launch your own maps (provided that the props of your map are official);
- added new paints;
- the ability to change the drone's position type has been removed, instead it changes automatically;
- fixed bugs in the loader and in the map selection menu.
Version 2.8 Beta 25
- added characteristics for guns (speed and acceleration of rotation, for a magnum with the "Reinforced Carriage" device there is also a minimum and maximum barrel tilt);
- all overdrives have been redone. Now they have raycast. Somewhere arson, freezing, stunning appeared, somewhere some shortcomings were corrected;
- different hull types have their own engine sounds;
- kits appeared (a set of hull, gun and paint). There you can generate a random tank;
- bonk doesn't move now;
- fixed bugs and shortcomings.
Version 2.8 Beta 24
- added devices to the hulls (affect your improvements by increasing or decreasing them);
- added all hulls and turrets to the old graphics;
- Discord RPC has been improved: a preview of the current map is now displayed;
- minor cosmetic changes;
- bugs fixed.
Version 2.8 Beta 23
- the background on the loading screen is now resizing correctly;
- a reinforced Magnum carriage device has been added;
- the paints have been recycled, many new ones have been added;
- redesigned themes;
- if there is only one skin/shot effect, then the button is blocked;
- reorganization of hulls, cannons, drones;
- added 3D animation of bushes.
Version 2.8 Beta 22
- added animation of fans in the garage;
- now you can set up overdrive in the characteristics of the hull;
- added configuration of Terminator characteristics;
- Discord Rich Presence added (x64 only, you need to download a new client);
- fixed bugs.
Version 2.8 Beta 21
- "Tesla" shot;
- settings and fullscreen now work in the main menu;
- by default, the preview of the tank in the garage is hidden (to return it, you need to enable the appropriate setting);
- added Viking overdrive (visual only);
- fixed the angle of the shot at Snowman and Tomato gun;
- fixed bugs.
Version 2.8 Beta 20
- Titan overdrive;
- fixed the Ricochet Blaster;
- "unofficial maps" tab has been added;
- fixed bugs.
We don't have much time to make updates at the moment, so we don't know what's going to happen next.
Version 2.8 Beta 19
- Meteorites added.
- A splash has been made for the weapons, where it should be.
- 3D bushes are now optimized (although we had to compromise).
- Energy at Ricochet, Isida, Firebird and Freeze (for Ricochet and Isida visualization).
- If there are a lot of settings in the improvements section, then a scroll appears.
- Characteristics of a Scorpion.
- Fixing some bugs.
Version 2.8 Beta 18
Quite unexpectedly! In this update:
- shot "Scorpion".
- aiming appeared for Striker and Terminator.
- minor tweaks.
If you find a bug, write to VK messages or Discord.
Version 2.8 Beta 17
- Drop (F3 key, can be changed in the settings): now you can choose about 80 types of drop, adjust some parameters, change the cargo drone to an old parachute, change the siren of the goldbox, built-in BoxViewer, the ability to disable drop zones in the settings.
- Mines (F2 key, can be changed in the settings): it is possible to select any mine and adjust the impact force or remove all mines, built-in ItemViewer.
- Mammoth overdrive now ignores mines.
- The drone can now be hidden in the garage.
- Little things.
Version 2.8 Beta 16
- Mines.
- "Shaft" shot.
- Bug fixes.
Version 2.8 Beta 15
- Many maps have been added (over 130).
- Two overdrives have been added (Hunter and Paladin).
- Fixed a bug with Blasters.
- The behavior of the drone has been slightly changed.
- Download the new client.
- UPD: Access through the old client has been restored.
Version 2.8 Beta 14
- The ability to move sideways on hovers (mouse control).
- Striker lighting.
- The ability to adjust the height and angle of roll for hovers.
- Ares overdrive.
- The "Legacy" maps tab (will be filled).
- Bug fixes.
Version 2.8 Beta 13
- A new HTML5 particle system has been partially added.
- Effects of "Blaster" shots on "Twins" and "Ricochet".
- "Crusader" overdrive.
- Search for paints.
- Added sparks for "Smoky".
- The "Smoky" fire has been fixed.
- Fixed major and minor bugs.
Version 2.8 Beta 12
- New Year's garage.
- New Year's maps.
- "Snowman" shot.
- "Tomato Gun" shot.
- Overdrives "Wasp", "Hornet", "Mammoth".
- The overdrive of the "Juggernaut" has been improved.
- Minor bug fixes and changes.
Version 2.8 Beta 11
- The "Vulcan" shot.
- The ability to select any rank for the "Get a rank" function (by default, the "1" button).
- Experiment: a new shot effect for the "Thunder" cannon.
- Correction of minor errors.
Version 2.8 Beta 10
- Shots "Freeze", "Ricochet", "Gauss".
- Added a rollback animation for the "Striker" cannon.
- Added dust flying out from under floating housings.
- Added animation on Ares propellers (RT Crusader).
- Added the ability to change the characteristics of shots.
- Changes in some characteristics.
- Minor fixes.
Version 2.8 Beta 9
- Localization of maps, skyboxes, and paints.
- "Magnum" shot.
- Added winter maps.
- Each map has its own theme and default skybox.
- Light on drones.
- The ability to hide the arrow has appeared.
- Themes "Iran" and "Winter" have appeared.
- Winter skybox has appeared.
- Tank explosion is back.
- Overdrive mechanics have been restored (for Hopper, Dictator, and Juggernaut for now).
- Minor edits.
- Added winter 3D bushes.
- Added map search.
Version 2.8 Beta 8
- "Flamethrower" and "Terminator" shots, as well as pure raising and lowering of the hammer on the "Bonk" gun.
- Localization of hulls and turrets.
- Light from headlights.
- Bug fixes.
- Exit from various sections and windows by pressing Esc.
- 3D bushes.
- Reworked language switching mechanics.
- Added a reset button for settings.
- Added light for the "Railgun" shot.
- Changed the sound of tank movement.
- Added the theme "Summer Night (HTML5)".
- Fixed some textures.
- Skins have the prefix "Skin", while standard weapons and standard shot effects are called "Default Settings".
- Improved text readability.
- Minor edits.
Please download the new client.
Version 2.8 Beta 7
We want to apologize, that the game did not work some time (we were switching to new domain and spent a lot of time for glares on tank), we will strive to publish more updates in period of these two weeks.
- Map "Chernushka MM".
- Two new map themes (Night and space).
- Localized on English billboards, themes and drones.
- Added glares on tank.
- Improved some hull quality.
- Updated Twins and Railgun sounds.
Download new client.
Version 2.8 Beta 6
- Shoot effect "Hammer".
- When opening the garage, the installed equipment on the current tank is selected.
- Added hull characteristics editing.
- In settings now it "Fullscreen".
- Fixed the long-awaited double jump for hoppers.
- Fixed the appearance of "Railgun" shoots.
- Fixed the long-awaited effect of a burning tank.
- Fixed the long-awaited effect of tank explosion.
- Fixed minor bugs.
- Changed the gravity in the map "Old Quarry".
- Improved turning behavior of caterpillar housings.
- Fixed the long-awaited change in the collision between tanks.
- Fixed the long-awaited change in the collision between shots and tanks.
- Fixed the long-awaited change in tank movement when in water.
- Fixed the long-awaited change in the rotation of tanks on land.
- Fixed the long-awaited change in shell fly direction.
Version 2.8 Beta 5
- Shoot effect "Smoky".
- New pointer that shows tank spawnpoint (it doesn't become dark more and now is 3D).
- Returned tank over rolling (if you are upside down).
Version 2.8 Beta 4
- Shoot effect "Thunder".
- English language support (will be gradually added).
- Fixed several minor bugs.
- Improved performance and reduced resource consumption.
Version 2.8 Beta 3
- Fixed some bugs.
- Returned skybox and map theme change option.
- Small changes in settings.
Go to TLVK and test changes.
Version 2.8 Beta 2
- Now the billboard list do not cover the list with lighting and skyboxes.
- A bit improved new rank effect.
- Small bugs fix and optimization.
In the next update we planning to make battle exit and something more interesting. And most important - to see changes you do not need to download anything manually. Right now go to TLVK and test!
Version 2.8 Beta
- The game switched to Adobe Air.
- Now assets are loading from the server.
- "Seamless" content updates and small changes.
Note: For testing most functions of earlier versions are disabled, but soon they will be gradually added. First load might take about a minute, please, be patient.
Version 2.7
- "Settings" menu (button H).
- "Garage", where now you select your tank equipment (button G).
- Magnum shoot effect.
- Section with map choose (something similar to Tanki's PRO battles).
- Wasp overdrive.
- Lots of another small bug fixes.
Note: to launch you would open FlashPlayer and drag-n-drop "TLVK_RELOAD" inside the window. Download
Version 2.6.1
- All hulls (except for Dictator LC) and turrets, that is at the moment in Tanki Online had returned.
- All paints from garage had returned, added some animated paints.
- Added shoot effects: Isida, Twins, Ricochet, Hammer, Smoky, Striker and Railgun.
- Added Freeze ventilator blades rotating animation.
Version 2.6
- New physics.
- Drones - now they have two position types.
- Mouse control.
- Lights for Christmas tree.
- Shoot effects: Isida, Railgun, Smoky, Striker, Hammer, B0-NK, Twins, Ricochet (at this version it is not yet, but they would be added soon).
- Control system for hover-tanks (Hopper, Ares, Palladin, Crusader).
- For some settings there now is checkboxes.
- Dropping of another dropboxes.
- Fixed some bugs.
- Another fixes that average user wouldn't care about.
Note: This update is experimental and is made for getting feedback about bugs and another problems. Download
Version 2.5
- New engine Alternativa3D 7.
- Added fog, dynamic lighting, dynamic shadows, soft particles, deep shadows (SSAO).
- Upgraded tank shadows.
- Animated paints now is animated.
- Optimization (now your have more FPS with high-poly tanks).
- Cannon muzzles became pullout.
- Now smoky has critical damage shoot effect.
- 3D sound.
- New turret shoot effects.
Version 2.4.5
- Turrets:
- Added Glebich (AKA new snowman head) in 3 colors (red, blue, green).
- Added Ricochet RT.
- Added Smoky LC.
- Added Freeze HD.
- Added Freeze ST.
- Hulls:
- Added Paladin RT.
- Added Wasp LC.
- Added paint Singularity.
- Added skybox of Sandbox Remastered.
Version 2.4
- Turrets:
- Added Firebird HD.
- Added Firebird DCHD.
- Added Vulcan HD.
- Added B0-NK DC.
- Added Tesla.
- Added Tesla XT.
- Added Twins HD.
- Added Twins SP.
- Added B0-NK.
- Hulls:
- Added Mammoth UT.
- Added Mammoth SP.
- Added Wasp HD (two versions).
- Added Wasp DCHD.
- Fixed background sound.
- Fixed firebird and freeze shooting sound.